Working mostly alone, almost single-handedly writing 250,000 lines of computer code, Steve Grand produced Creatures®
, a revolutionary computer game that allowed players to create:
living beings complete with brains and genes
hormonal systems―creatures that would live and breathe and breed in real time on an ordinary desktop computer.
Enormously successful, the game inevitably raises the question: What is artificial life?
And in this book―a chance for the devoted fan and the simply curious onlooker to see the world from the perspective of an original philosopher-engineer and intellectual maverick―Steve Grand proposes an answer.
About the author
Steve Grand is co-founder and former director of technology at Creature Labs, a firm based in the United Kingdom.
He has written and lectured widely on the topic of artificial life and was nominated by the Sunday Times (of London) as one of "The Brains behind the 21st Century."
His latest research objective is to build the world's first conscious machine.
Working mostly alone, almost single-handedly writing 250,000 lines of computer code, Steve Grand produced Creatures®
, a revolutionary computer game that allowed players to create:
living beings complete with brains and genes
hormonal systems―creatures that would live and breathe and breed in real time on an ordinary desktop computer.
Enormously successful, the game inevitably raises the question: What is artificial life?
And in this book―a chance for the devoted fan and the simply curious onlooker to see the world from the perspective of an original philosopher-engineer and intellectual maverick―Steve Grand proposes an answer.
About the author
Steve Grand is co-founder and former director of technology at Creature Labs, a firm based in the United Kingdom.
He has written and lectured widely on the topic of artificial life and was nominated by the Sunday Times (of London) as one of "The Brains behind the 21st Century."
His latest research objective is to build the world's first conscious machine.